A burn victim held a clue the players needed and I wanted a scene where the group must infiltrate a hospital. I envisioned two large circular towers rising above Nar Shaddaa catering to the well to do. Searching the internet I found some art that worked well as landing pads and a U shaped bit that got turned into free standing wings off the main tower. I envision these are reserved for the wealthy and the whole wing can be flooded with whatever atmosphere the patients wants. These are details that came about because of my design process and I enjoy how making maps adds depth to the world.
Partitioning a circular building was tricky and I’m not real happy with the results. But it was a fun challenge and I already have plans to improve the next map. The walls in future maps will be more interesting and I’ll save the maps in a higher resolution.
Because there are many ways a team might infiltrate a hospital I made a number of maps and handouts for BactaMAX. First there is the hospitals internet homepage (I call it the Spectrum) then an overview map. Manipulating the basic map in PowerPoint I created a cyberspace looking map. This I use when/if the players try to hack a building through cyberspace. It is cool effect and in the case of BactaMAX it narrowed down where the burn unit was in the building. Lastly I made a blown up map of where I figured the action would take place.
A new trick with this map is the city background. I took a screenshot of a Google Map of Manhattan and used that as a backdrop. Pretty pleased with the results.